From 228be4b554c96aeb3be42c56f216dddff143cac5 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Mon, 10 Oct 2011 19:28:28 +0000 Subject: [PATCH] Document commandline parameters and environment variables git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@620 db0b04b0-f4d1-0310-9a6d-de3e77497b0e --- README | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/README b/README index 1ebbcf9..5dcef0b 100644 --- a/README +++ b/README @@ -117,6 +117,33 @@ If you have problems with dgamelaunch's display make sure that your chroot's populated. +COMMANDLINE PARAMETERS +====================== + + -a Ignored. + -e Ignored. + -f file Read configuration from file. + -h Ignored. + -i user Autologin and run the register -command hook for "user" + (with password "user"). + -p Ignored. + -q Be quiet, suppress errors. + -s Show players currently playing. + -W user:msg Send message "msg" to all players. The message seems + to come from "user". + -S Free the shared memory block. + -D Show contents of the shared memory block. + + +ENVIRONMENT VARIABLES +===================== + + Linux telnetd allows importing the USER environment variables via telnet, + while FreeBSD does not. FreeBSD, on the other hand, does allow the LOGNAME + environment variable. Dgamelaunch will first check USER, then LOGNAME, + for "username:password", and tries autologin if either exists. + + ERROR CODES =========== -- 2.47.3