1.6.1-roc (2026)
- * Banner (Menu) Files
- * Changed loadbanner() [dgamelaunch.c] -- $INCLUDE() can now be
- anywhere in a line.
- * Banner files can be longer than 24 lines, if the window size is
- long enough.
- * Meta
- * Self-reported version now includes git tag and/or commit hash.
- * Forked noisytoot repository and merged changes in paxed's repo
- since last merge.
+ * Banner (Menu) Files
+ * Changed loadbanner() [dgamelaunch.c] -- $INCLUDE() can now be
+ anywhere in a line.
+ * $VERSION now replaced with PACKAGE_VERSION instead of
+ PACKAGE_STRING
+ * Banner files can be longer than 24 lines, if the window size is
+ long enough.
+ * Meta
+ * Self-reported version now includes git tag and/or commit hash.
+ * Forked noisytoot repository and merged changes in paxed's repo
+ since last merge.
* Merged "crawl-specific" character handling from crawl repo (maybe it
will be useful for older versions of DCSS?)
+1.6.0-hdf (2024 - noisytoot fork, recorded here 2026 by skyebee)
+ * Fixed various buildtime warnings in ee, and minor errors in autoconf
+ * Improved error reporting in dgldebug.log
+ * Added optional support for linux namespaces over root powers
+
1.6.0-hdf (2018-2020)
* Enhanced watchmode - use game's built-in whatch function instead of
ttyplay, when available (FIQ/Tangles)
strncpy(bufnew, bannerstrmangle(bufnew, tmpbufnew, DGL_BANNER_LINELEN, bv->name, banner_var_resolve(bv)), DGL_BANNER_LINELEN);
bv = bv->next;
}
- strncpy(bufnew, bannerstrmangle(bufnew, tmpbufnew, DGL_BANNER_LINELEN, "$VERSION", PACKAGE_STRING), DGL_BANNER_LINELEN);
+ strncpy(bufnew, bannerstrmangle(bufnew, tmpbufnew, DGL_BANNER_LINELEN, "$VERSION", PACKAGE_VERSION), DGL_BANNER_LINELEN);
if (me && loggedin) {
strncpy(bufnew, bannerstrmangle(bufnew, tmpbufnew, DGL_BANNER_LINELEN, "$USERNAME", me->username), DGL_BANNER_LINELEN);
} else {