graceful_exit(70);
}
- games = populate_games (gameid, &len, me);
+ games = populate_games (gameid, &len, NULL); /* FIXME: should be 'me' instead of 'NULL' */
games = sort_games (games, len, sortmode);
while (1)
if (selected >= 0 && selected < len)
selectedgame = strdup(games[selected]->name);
- games = populate_games (gameid, &len, me);
+ games = populate_games (gameid, &len, NULL); /* FIXME: should be 'me' instead of 'NULL' */
games = sort_games (games, len, sortmode);
if (selectedgame) {
selected = -1;