account and start playing any game which suits your fancy - currently, though,
it only supports NetHack (see http://www.nethack.org).
-It requires a curses library and development headers to build and should
-compile without issue on Linux, Solaris, FreeBSD 4 and 5. (Whether it _runs_
-on all of these platforms is a different issue. We'd like to hear about it.)
+It requires GNU Make (often called gmake), a curses library and development
+headers to build and should compile without issue on Linux, Solaris, FreeBSD 4
+and 5. (Whether it _runs_ on all of these platforms is a different issue. We'd
+like to hear about it.)
On all platforms you should make sure that the curses library is accessible
at runtime using the -R flag to gcc, or using LD_RUN_PATH or LD_LIBRARY_PATH
NOTE: As of version 1.4 of dgamelaunch, 'ee' is now the default rc-file editor.
Using the 'virus' editor is still supported - all you have to do is
- make clean; make VIRUS=1
+ gmake clean; gmake VIRUS=1
-(The make clean will guarantee that the dgamelaunch binary gets rebuilt.)
+(The gmake clean will guarantee that the dgamelaunch binary gets rebuilt.)
dgamelaunch was originally developed by M. Drew Streib <dtype@dtype.org> but
is now a collaborative project. Copyright and contact information is in the