* On some (X11?) terminals changing the window size closes the dgamelaunch
session, probably because of sending negotation strings it doesn't understand?
-* Only the first 15 games in progress are shown on the games in progress
-screen.
-
* Since virus kept calling alarm() on itself, I removed SIGALRM handling
altogether, which breaks occasional refresh of the bottom status line.
I don't consider this a huge bug, but if one day I, or someone else,
* Replace the giant size 64000 static buffers with dynamically
allocated structs
* Checking for colons in user fields is made simpler using strstr(3)
+ * allow page up and page down on the watch games menu
1.3.10 (2003/10/22)
* Added a mode flag to the open call for inprogress lock files.
- Put 'terminate' option in user's menu to end disconnected sessions.
(Suggested by Sebbe in #nethack on freenode)
-- Localization of variables, code clean up... At some point during
- this attempt to fix the 15-game display only (in Bugs file.)
+- Localization of variables, code clean up
- Allow a runtime-read configuration file to specify all the stuff
that is currently hardcoded into dgamelaunch.h.