populated.
+COMMANDLINE PARAMETERS
+======================
+
+ -a Ignored.
+ -e Ignored.
+ -f file Read configuration from file.
+ -h Ignored.
+ -i user Autologin and run the register -command hook for "user"
+ (with password "user").
+ -p Ignored.
+ -q Be quiet, suppress errors.
+ -s Show players currently playing.
+ -W user:msg Send message "msg" to all players. The message seems
+ to come from "user".
+ -S Free the shared memory block.
+ -D Show contents of the shared memory block.
+
+
+ENVIRONMENT VARIABLES
+=====================
+
+ Linux telnetd allows importing the USER environment variables via telnet,
+ while FreeBSD does not. FreeBSD, on the other hand, does allow the LOGNAME
+ environment variable. Dgamelaunch will first check USER, then LOGNAME,
+ for "username:password", and tries autologin if either exists.
+
+
ERROR CODES
===========