+-maybe allow something like changed_menu="[Updated %d]" config option and
+ $CHANGED in the menu banner.
+ the $CHANGED will be replaced with the changed_menu value.
+ the %d in changed_menu will be replaced with the banner file
+ change time.
-whenever config file has a dir, check that it ends with "/"
-in domailuser(), we need find_curr_player_game(username)
-for menu definitions, allow "default" commands (when user presses a
key not defined in other commands):
commands[default] = ...
--in watching-menu "The following games are in progress:" should change
- depending if there's only 1 game. It should also list the # of games.
-in watching-menu, maybe we shouldn't pick players who have been
idle for too long when randomly choosing one to watch.
-change dgl-banner handling; we only use the top line of it nowadays...
the game is responsible for updating the contents of that file.
-update virus to the newest version.
+ (virus is originally from busybox:
+ http://git.busybox.net/busybox/tree/editors/vi.c
+ but that version needs to be made secure)
-allow changing the name where the ttyrecs are saved, like
ttyrec_fn = "%rttyrec/%n/%g/%p.ttyrec"
-maybe save more stuff in the db, if we're using the sqlite
text, instead of a text file.
maybe adding a bannertype={auto,txt,ttyrec,screendump}
into a menu def. auto=try to detect it from file extension.
+ would be useful to be able to define a program to run that
+ generates the banner? (eg. nethack hiscore list via nethack itself)
-BUG: cannot quit watching until caught up with the stream.
-allow configuring the watching, new user registration,
email/passwd change, etc. screens.
-maybe allow changing the watching-screen &c layouts too?
-add commandline parameters to dgamelaunch:
dgamelaunch --chpasswd "nick" "newpass"
--some games (robotfindskitten?) are not worth saving into ttyrecs, make it configurable.
+-some games (robotfindskitten?) are not worth saving into ttyrecs,
+ make it configurable. if no ttyrecs, then can't watch the game, which is
+ a pity. maybe rather just save the latest ttyrec, which ties into
+ having configurable ttyrec filenames...
-save the game name into ttyrec filename, so we can find what game it was.
-allow configuring ttyplay.c; some games may use different clear-screen
commands. (see for example crawl)
-allow configuring the gfx stripping. (number of chars, types of stripping,
include unicode stripping from crawl dgl, etc)
+ This must be per-game configs; maybe we're running nethack and crawl
+ on the same server. ...does ttyplay know what game we're watching?
+
+charstrip "name" {
+ start_state = 0;
+ state = (0 and 0x0e), 0x00, 1;
+ state = (1 and 0x0f), 0x0f, 0;
+ state = (1 and 0x1b), 0x1b, 0;
+ state = (1 and gfxmap), gfxmap, 1;
+
+ # initializes the gfxmap from charstrip "name" gfxmap. could also have
+ # gfxmap_init = zero;
+ gfxmap_init = from "name";
+
+ # the following will replace characters 128-135 with the listed characters.
+ # accepts:
+ # 0xff (hexadecimal), 240 (decimal), 001 (octal), 'x' (character)
+ gfxmap = 128, (' ', '|', '#', 0xb3, 0x00, 240, 241);
+}
+
+
+in game definition:
+ char_strips = "name", "name", "name", ...
+or maybe add a new command '' set_charstrip "name" ''
+
+
-public (no-password) accounts? (a per-user flag) what happens when someone
is playing on the account and someone else logins and we start playing?
-allow users to run recover themselves
--make dgl show # of watchers
+-make dgl show # of watchers. this would probably require adding a
+ shared memory block to keep track of who is watching who...
-configurable stuff: allowed chars in usernames,
allow char stripping, ...